<!DOCTYPE html>
<html>
<head>
    <title>Image tests</title>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">

    <script type="text/javascript" src="../../test.js"></script>
    <script type="text/javascript">
        function setUp() {
            var ctx = document.querySelector('#testcanvas').getContext('2d');

            ctx.fillStyle = "rgb(200,0,0)";
            ctx.fillRect (10, 10, 55, 50);

            ctx.fillStyle = "rgba(0, 0, 200, 0.5)";
            ctx.fillRect (30, 30, 55, 50);

            var gl = document.querySelector('#webglcanvas').getContext('webgl', {preserveDrawingBuffer: true});
            if (gl) {
                gl.clearColor(0.0, 1.0, 0.0, 1.0);
                gl.clear(gl.COLOR_BUFFER_BIT);
            }
        }
    </script>
</head>
<body>
<canvas id="testcanvas" style="width:700px;height:300px;"></canvas>
<canvas id="webglcanvas" style="width:300px;height:300px;"></canvas>
</body>
</html>
